Friday, August 29, 2008

Tips untuk memilih playstation 2

Bagi anda yang akan membeli playstation 2,maka kuberi sedikit tips deh:
1.jika anda tidak begitu bisa menjaga playstation,maka sebaiknya kusarankan membeli ps2 yang versi besar(yang tebal),jika anda dapat menjaga ps2mu dengan baik,maka anda dapat membeli yang versi tipis(slim)
2.jika anda merupakan seorang yang bermain dalam waktu yang lama sekali,maka anda dapat membeli yang tebal,karena mesin ps2 yang tebal lebih menahan panas dan tidak mudah untuk overheat,jadi dapat bermain seharian dan apabila anda memilih yang slim,anda cuma dapat bermain selama 4-5 jam karena mesinnya mudah overheat
3.peringatan!harga ps2 tebal lebih mahal dari ps2 tipis,jadi lebih baik pikir baik-baik sebelum membeli
4.desain ps2 slim lebih bagus dari ps2 tebal,jadi bagi anda yang suka barang yang penampilannya bagus,beli aja ps2 slim

Demikian tips yang dapat kuberi,kalo ada kesalahan kata-kata,mohon maaf

Disgaea Item Faqs

A maximized item has four essential parts. - 200 item levels - 3 large stat growth bills passed - Item bosses double-killed - Item full of stat-boosting innocents during boss killsLevels~~~~~~You acquire item levels in the following ways:1) Each floor you clear or skip counts at 1 level.2) Each mystery room ambush you defeat in two turns or less grants +5 levels.3) Each level orb you collect grants bonus item levels: +5 for a green, +10 for a yellow, and +15 levels for a red.4) Each time you speak to the fortune teller he'll give you either -5, -3, +3, or +5 item levels.When you enter a mystery room, there are many possibilities as to what you'llsee inside. Two are of importance to item levels: Ambushes and Fortune Tellers,each being able to appear as often as every other floor. To get the boost froman ambush, you must kill all of the monsters in two turns, or you will bekicked out and get nothing from it. Because of this, if you encounter an ambushyou can't handle, you can hide almost everyone in your Base Panel, whilethrowing a sacrifice out there each turn.When you encounter a level orb on a stage, before you go to another floor, havea character pick it up and keep it lifted above his/her head when you finishthe floor. If you do, when you advance to the next floor, you'll get an itemlevel boost corresponding to the color of the orb. Entering a mystery room doesnot count as advancing to the next floor, so you'll unfortunately not triggerthe level increase. If you encounter both a mystery gate and a level orb, it'soften best to ignore the mystery gate and grab the orb.It's not terribly difficult to pick up the required 200 levels to max an item.First of all, you should have approximately 150 item levels by the time youfinish floor 100 of the item. Don't concern yourself with the levels you'reacquiring while you're on floors below 30, as level bonuses are rather rare atthat point. After floor 30, you should start seeing level orbs from time totime and you will start to catch up in bonus levels quickly. If you reach floor70 and are significantly behind on item levels, it would be wise to startresetting on floors 71-79 until you get at least 10 bonus levels. Repeat withfloors 81-89 and you'll hopefully be back in line.The remaining 50 levels are acquired from Pirate Raiding (逆界賊を行う). Youhave to have a character in the Pirate Raiding Club (逆界賊団) to open thisoption from your item world guide. In order to unlock the club you need todefeat at least one pirate group in item world. Once available, Pirate Raidingallows you to attack every 20 floors in item world in a captured ship. Whilethere, you can defeat an extra item world boss and grab a level orb.Capturing the level orb can be difficult. Normally you would just pick up theorb and be done with it, however, on a raid, any characters not aboard yourship when you finish the stage are killed. As a result, you need to return theorb to the ship before leaving, though it's not necessary to have anyone carryit at that point. This usually requires at least three throws of five panels,if not more. Getting out to the orb and back can be difficult, particularly ifthe enemies are stronger than you. My method is as follows.1. Send a strong character with a high move and throw range toward the orb.2. Have that character throw the orb toward the ship. End Turn.3. Have that character throw the orb again toward the ship.4. Send out two more high move/throw characters to get it the rest of the way to the ship in the same turn.If you only have two turns available, you'll have to have another characterkill the item boss. If you have three, send the strong character after him.Ideally you'll have the boss dead and the orb captured by the end of the turn.If all else fails, reset. You can also reset a few times to either find arare red orb worth 15 levels, or if the level set up is particularlytroublesome.Bills~~~~~For whatever stat you're tying to maximize, you need to pass three stat growthincreasing bills in Innocent Town. You can pass a maximum of three item billsin a legendary item. Due to the way they affect boss kills, it's best to passthem as early as possible (i.e., floors 10, 20, and 30), but depending on thesize of the base stat, you may be able to pass them later without hurtinganything.Note: You can only pass one bill each time you enter Innocent Town.Stat Growth Increasing Bills:.========================================.======. Name Mana ============================================== HP成長率を少し上げたい 200 HP成長率を上げたい 800 SP成長率を少し上げたい 200 SP成長率を上げたい 800 ATK成長率を少し上げたい 200 ATK成長率を上げたい 800 DEF成長率を少し上げたい 200 DEF成長率を上げたい 800 INT成長率を少し上げたい 200 INT成長率を上げたい 800 RES成長率を少し上げたい 200 RES成長率を上げたい 800 HIT成長率を少し上げたい 200 HIT成長率を上げたい 800 SPD成長率を少し上げたい 200 SPD成長率を上げたい 800 '========================================'======'The 200 mana bill increases growth by approximately half the value that the800 mana version does. For these items, you wouldn't want to use the 200s.Other Bills:.=====================================================.======. Name Mana =========================================================== ジャンプ補正値を上げたい 1500 Increases the item's Jump Stat ----------------------------------------------------------- 移動力補正値を上げたい 3000 Increases the item's MV by 1 ----------------------------------------------------------- 攻撃射程を上げたい 5000 Increases the item's normal attack range by 1 ----------------------------------------------------------- 反撃回数を上げたい 2000 Increases the item's Counter stat by 1 ----------------------------------------------------------- クリティカル率を上げたい 1500 Increases the item's critical hit rate ----------------------------------------------------------- POP.を増やしたい 500 Increases the item's POP stat by 1 '====================================================='======'Double-Killed Item Bosses~~~~~~~~~~~~~~~~~~~~~~~~~Kill each boss one time when you first see it (on floor X0), Del (デール) out,return to the item, kill the boss again and finish the floor. The reason forthis is that it's required that you complete a floor to receive the bonus fromkilling a boss. The first kill uses the floor before the item boss, and thesecond kill used the floor that the item boss itself was on.Keep the Item Full of Single Stat Innocents~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~At each boss kill, your item receives an additional bonus to its stats for eachsingle stat innocent on the item, though the bonus is very small (less than20,000 if you concentrate on one stat). To maximize this, simply fill the itemwith single stat innocents of your choice, their level is irrelevant for thispurpose.Be careful on floor 30. After your first item King (Floor 30 Boss) kill, thepopulation will increase by 1, so you can add another innocent before you goback and double kill him. Then, don't forget to add the eighth and finalinnocent after the double kill is complete.===============================================================================3. Item World Team [003]===============================================================================To make your progress through item world quicker, I recommend the creation of aspecialist team. I simply place all these characters at the bottom of thecharacter list so as to make them easy to find. You'll need the following:1) Runner - Flying unit with three pairs of shoes2) Fist Wielder - A humanoid equipped with a Fist-type weapon and three pairs of shoes. Also, make sure he/she has the first four fist skills, as well as enough SP to use the most expensive one nine times.3) Throw Team - Five or more characters, each with a throw distance of at least five panels, and also equipped with three pairs of shoes.Classes: - Runner: Mothman, Holy Dragon, or someone with Asagi's second MA-Ability. - Fist Wielder: Martial Artists get all the correct fist techniques. - Throw Team: One of the base warrior classes works well early on.As the game progresses, upgrading to leveled accelerators or similar shoesmakes the job easier. Any item worth using can be duplicated as detailed lateron. Feel free to switch classes for these as the game goes on; they don't needto be leveled and should never see the enemy take action anyway.With this team in hand, simply fly the runner to any open gate. If there's agatekeeper you can't easily kill, get the fist character out there and usewhatever fist skill that will move the gatekeeper off the portal, then send therunner out there. Use the throw team as necessary to speed things up or topick up enemies in your path. Remember that if you pick up an enemy, alliescan walk through the character lifting someone, which can be useful forgetting through a wall of foes.Wednesday Team (水曜日チーム)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Another helpful thing in item world; this club increases the probability thatyou'll encounter Innocent Town, making those stat growth bills easier to get.This is a club available either from the beginning of the game or after youfind your first Innocent Town. For all the characters you don't have in otherclubs, throw them here and you'll have little trouble finding Innocent Town.===============================================================================4. Maximization Procedure [004]===============================================================================Note: Have at least four Dels on hand if you don't want to take a break to goget more.1) Enter the item.2) Clear the item to the 10th floor (X0th floor when repeating this step).3) Kill the item boss.4) Use a Del.5) Save your game.6) Re-enter the item.7) Kill the item boss again.8) Leave via the exit portal.9) Did you reach Innocent Town? - If not, reset and repeat steps 6-8. - If yes, is the Item Assembly there? - If not, reset and repeat Steps 6-8. - If yes, pass the increase stat growth bill of your choice.10) Save your game.11) Repeat Steps 1-9 to floor 20.12) Repeat Steps 1-4 to floor 30.13) Add an additional innocent.14) Repeat Steps 5-9 on floor 30.15) Add an additional innocent.16) Save your game.17) Repeat Steps 1-7 to floor 40.18) Clear the floor for a Del.19) Save your game.20) Repeat Steps 17-19 for the rest of the item.21) Clear the Pirate Raids (anytime after you've passed all three stat bills).Check your progress on bonus levels from time to time. You'll find more levelorbs the deeper you get.===============================================================================5. Item Stat Formula [005]===============================================================================The Item Stat Formula is a bit complicated, due to the fact that there are tonsof variables involved. You don't really have to understand it; I just put ithere for those who'd care. If you don't care, but you'd like to calculate thestats of an item, you can use this calculator. If it doesn't work in yourbrowser, it's your browser's fault.http://prometheusx302.googlepages.com/D3_Item_Stat_Calc.htmlFORMULA:[B * (R + s * [C + N]) + I] * [1 + 0.05 * (TBP)] * [1 + L / 15] + [L * s]KEY:B = Base Stat of Item = (InitialStat / R)R = Rarity: - if item is Normal: R = 1.00 - if item is Rare: R = 1.25 - if item is Legendary: R = 1.50s = Conditional Multiplier: - if B > 0: s = 1 - if B = 0 [And] TBP > 0: s = 1 - if B = 0 [And] TBP = 0: s = 0 - if B < 0: s = -1C = Boss Counter (incremented per kill; max = 3.9): - each General kill: +0.1 - each King kill: +0.2 - each God kill: +0.3N = Bill Modifier for Bosses (incremented per kill; max = 2.14): - each General kill: +[0.01 * CBP] - each King kill: +[0.02 * CBP] - each God kill: +[0.03 * CBP]CBP = [Current # of Small Stat Growth Bills Passed] + [2 * Current # of Large Stat Growth Bills Passed] This includes stat growth bills passed right after a kill.I = Innocent Counter (incremented per innocent present during each kill; logical max = 894): - each General kill: +3 per innocent present - each King kill: +6 per innocent present - each God kill: +9 per innocent presentTBP = [Total # of Small Stat Growth Bills Passed] + [2 * Total # of Large Stat Growth Bills Passed]L = Level of ItemAs mentioned in the Introduction, there's a stat cap. In truth, the cap variesdepending on how many stat growth bills you've passed. This is because the captakes effect before the item level and stat growth bill modifiers are applied,which is this part of the formula.[B * (R + s * [C + N]) + I]It caps at 99,999. Below are the possible caps corresponding to the value ofTBP, assuming that the item level modifier is maxed. TBP = 0: 1,433,519 TBP = 1: 1,505,184 TBP = 2: 1,576,850 TBP = 3: 1,648,516 TBP = 4: 1,720,182 TBP = 5: 1,791,848 TBP = 6: 1,863,514===============================================================================6. Items and Options [006]=============================================================================== .============. DISCLAIMER .==============================='============'================================. At this time this guide was written, wiki information was still in at least some flux, the key stats are correct, though the minor stats may be in the wrong places. Drop either of us an email if something comes up wrong. '============================================================================='To reach the cap of 1,863,514; all items must have three large stat billspassed, but depending on the size of the item's base stat, you may not have topass them as early as possible, so we'll let you know the situation with eachof the items listed in this section.The Innocent Boost, although small (12,814), is still significant. You won'tneed it to maximize any particular stat, so you can pretty much put it onwhichever stat you please.-------------------------------------------------------------------------------Baal Sword (バールソード) - Sword (Rank 40)You can pass the ATK growth bills whenever you want..======================================.======================================. Base Stats Leveled Stats HP 0 SP 2,000 HP 0 SP 155,000 ATK 22,500 DEF 2,000 ATK 1,863,514 DEF 155,000 INT 8,000 RES 0 INT 619,400 RES 0 HIT 2,000 SPD 2,000 HIT 155,000 SPD 155,000 '======================================'======================================'.========.=========.==========.======================. MV: +1 JM: +12 Range: 2 Critical Chance: 10% '========'========='=========='======================'-------------------------------------------------------------------------------Flare Phoenix (フレアフェニックス) - Spear (Rank 40)You can pass the ATK growth bills whenever you want..======================================.======================================. Base Stats Leveled Stats HP 3,000 SP 2,000 HP 232,400 SP 155,000 ATK 22,500 DEF 4,500 ATK 1,863,514 DEF 348,500 INT 1,200 RES 2,400 INT 93,080 RES 185,960 HIT 2,000 SPD 1,800 HIT 155,000 SPD 139,520 '======================================'======================================'.========.=========.==========.======================. MV: +1 JM: +24 Range: 3 Critical Chance: 15% '========'========='=========='======================'-------------------------------------------------------------------------------Cosmo Infinity (コスモインフィニティ) - Fist (Rank 40)The Cosmo Infinity's highest stats are ATK and SPD. Fists deal damage based offboth, so what you want is the highest possible average between them. If youpass one bill for one stat and two for the other, the average between them willactually be 20,059 higher than if you focused on just one, so that's what youshould do.SPD is recommended because it also increases your chance to dodge an attack,which is especially important late game.If the character you are using has Specials that use primarily ATK, it might bewise to use the two bill on ATK instead. If you do so, just switch the ATK andSPD values shown below to mimic what you'd get.It does not matter when the Bills are passed..======================================.======================================. Base Stats Leveled Stats HP 5,000 SP 2,000 HP 387,200 SP 155,000 ATK 18,000 DEF 1,000 ATK 1,576,850 DEF 77,600 INT 1,000 RES 1,800 INT 77,600 RES 139,520 HIT 2,000 SPD 18,000 HIT 155,000 SPD 1,720,182 '======================================'======================================'.=============.========.=========.==========.======================. Counter: +2 MV: +2 JM: +24 Range: 2 Critical Chance: 25% '============='========'========='=========='======================'-------------------------------------------------------------------------------Radiant (レイディアント) - Bow (Rank 40)The Radiant's highest stats are ATK and HIT. Bows deal damage based off both,so, as with the Cosmo Infinity, what you want is the highest possible averagebetween them. Unlike the Cosmo Infinity, the average is higher if you use allthe bills on the same stat.HIT is recommended because it also increases your chance to hit an enemy withan attack, which is especially important late game where you'll encounterenemies with silly-high SPD.If the character you are using has Specials that use primarily ATK, it might bewise to use the bills on ATK instead. If you do so, just switch the ATK and HITvalues shown below to mimic what you'd get.One bill MUST be passed on floor 10, but the others can be passed anywhere fromfloor 20 to 40 (i.e., floors 20 and 30, floors 30 and 40, or floors 20 and 40)..======================================.======================================. Base Stats Leveled Stats HP 1,600 SP 900 HP 124,040 SP 69,860 ATK 13,500 DEF 1,200 ATK 1,045,100 DEF 93,080 INT 800 RES 2,000 INT 62,120 RES 155,000 HIT 13,500 SPD 1,500 HIT 1,863,514 SPD 116,300 '======================================'======================================'.========.=========.==========.======================. MV: +1 JM: +16 Range: 5 Critical Chance: 20% '========'========='=========='======================'Ideally, you should put the Innocent Boost on the stat for which you aren'tusing any bills, making it 1,057,914.-------------------------------------------------------------------------------Invincible (インヴィンシブル) - Gun (Rank 40)The Invincible's highest stats are HIT and SPD. Guns deal damage based offboth, so what you want is the highest possible average between them. As withthe Radiant, it's best to pass all three bills on the same stat.SPD is recommended over HIT because survival is much more important thanaccuracy, especially given the minimum 80% hit rate from behind a target. Ifthis doesn't suit your needs, then max HIT instead.If the character you are using has Specials that use primarily HIT, it might bewise to pass the bills for HIT instead. If you do so, just switch the HIT andSPD values shown below to mimic what you'd get.One bill MUST be passed on floor 10, but the others can be passed anywhere fromfloor 20 to 40 (i.e., floors 20 and 30, floors 30 and 40, or floors 20 and 40)..======================================.======================================. Base Stats Leveled Stats HP 1,000 SP 1,200 HP 77,600 SP 93,080 ATK 0 DEF 1,000 ATK 0 DEF 77,600 INT 800 RES 1,400 INT 62,120 RES 108,560 HIT 13,500 SPD 13,500 HIT 1,045,100 SPD 1,863,514 '======================================'======================================'.========.=========.==========.======================. MV: +1 JM: +8 Range: 7 Critical Chance: 5% '========'========='=========='======================'Ideally, you should put the Innocent Boost on the stat for which you aren'tusing any bills, making it 1,057,914.-------------------------------------------------------------------------------Gran Madness (グランマッドネス) - Axe (Rank 40)The Gran Madness has a TON of ATK, so it does not matter when you pass the ATKgrowth bills, just that you do. You don't have to even kill all the itembosses!Also, don't worry about the negative HIT stat, after Floor 60 (excludingraids), it should have already become positive, although small. Negative statscan, in fact, end up being larger than some positive stats of small value..======================================.======================================. Base Stats Leveled Stats HP 2,000 SP 800 HP 155,000 SP 62,120 ATK 27,000 DEF 1,200 ATK 1,863,514 DEF 93,080 INT 800 RES 500 INT 62,120 RES 38,900 HIT -4,500 SPD 500 HIT 154,600 SPD 38,900 '======================================'======================================'.========.=========.==========.======================. MV: +1 JM: +12 Range: 2 Critical Chance: 35% '========'========='=========='======================'-------------------------------------------------------------------------------Key of Zion (キーオブザイオン) - Staff (Rank 40)You can pass the INT growth bills whenever you want..======================================.======================================. Base Stats Leveled Stats HP 800 SP 1,200 HP 62,120 SP 93,080 ATK 9,000 DEF 500 ATK 696,800 DEF 38,900 INT 18,000 RES 1,800 INT 1,863,514 RES 139,520 HIT 1,400 SPD 1,000 HIT 108,560 SPD 77,600 '======================================'======================================'.========.=========.==========.======================. MV: +1 JM: +12 Range: 2 Critical Chance: 20% '========'========='=========='======================'-------------------------------------------------------------------------------Baal Body (バールボディ) - Monster Weapon (Rank 40)You can pass the ATK growth bills whenever you want..======================================.======================================. Base Stats Leveled Stats HP 1,600 SP 800 HP 124,040 SP 62,120 ATK 22,500 DEF 1,000 ATK 1,863,514 DEF 77,600 INT 600 RES 900 INT 46,640 RES 69,860 HIT 9,000 SPD 1,000 HIT 696,800 SPD 77,600 '======================================'======================================'.========.=========.==========.======================. MV: +1 JM: +12 Range: 1 Critical Chance: 35% '========'========='=========='======================'-------------------------------------------------------------------------------Bahamut Notebook (バハムートノート) - Magical Monster Weapon (Rank 40)You can pass the INT growth bills whenever you want..======================================.======================================. Base Stats Leveled Stats HP 800 SP 1,200 HP 62,120 SP 93,080 ATK 18,000 DEF 600 ATK 1,393,400 DEF 46,640 INT 18,000 RES 2,000 INT 1,863,514 RES 155,000 HIT 1,400 SPD 800 HIT 108,560 SPD 62,120 '======================================'======================================'.========.=========.==========.======================. MV: +1 JM: +10 Range: 1 Critical Chance: 15% '========'========='=========='======================'-------------------------------------------------------------------------------Anti-Matter Field (反物質フィールド) - Armor (Rank 40)The Anti-Matter Field's highest stat is DEF, but that stat isn't terriblyuseful as you'll still die in one hit in the Land of Carnage most of the timeanyway. Because of this, the Anti-Matter Field doesn't seem like a very usefulitem. If stats are your concern, go with the Trapezohedron..======================================.======================================. Base Stats Leveled Stats HP 1,600 SP 900 HP 124,040 SP 69,860 ATK 1,000 DEF 13,500 ATK 77,600 DEF 1,045,100 INT 1,000 RES 2,000 INT 77,600 RES 155,000 HIT 1,000 SPD 1,000 HIT 77,600 SPD 77,600 '======================================'======================================'.========.=========. MV: +1 JM: +18 '========'========='-------------------------------------------------------------------------------Trapezohedron (トラペゾヘドロン) - Emblem (Rank 40)The stat bonuses on this item are flat out better than those of the Anti-MatterField, with the exception of DEF. So, this would be what you'd use for armor ina max stat build..======================================.======================================. Base Stats Leveled Stats HP 9,000 SP 4,500 HP 696,800 SP 348,500 ATK 4,500 DEF 4,500 ATK 348,500 DEF 348,500 INT 4,500 RES 4,500 INT 348,500 RES 348,500 HIT 4,500 SPD 4,500 HIT 348,500 SPD 348,500 '======================================'======================================'If you used all three bills on one of the other stats, it would be 632,429(1,264,658 for HP). If you used the Innocent Boost on the same stat, it wouldbe 16,658 more.If you don't want to use your bills on stats, you can boost the item's MVinstead. But, you can still use the Innocent Boost (12,814) on any of the otherstats.===============================================================================7. Mastery Innocents [007]===============================================================================Mastery Innocents are a new type of innocent added in Disgaea 3. Only one canbe used in any given item, and it must match the type of the item. There's onefor each type of weapon, including monster weapons, and one for armor. Theother seven slots on your equipment can be used for anything, but don't forgetyour Critical-Ya, as making every hit critical gives a larger boost than nearlyany stat increase.Mastery Innocents are found only on Pirate Raids, as mentioned above. In thiscase, you'll be using an item with at least one empty innocent slot to allowthe capture of a mastery innocent. No matter what item you use, in the Land ofCarnage or not, mastery innocents are only found at level 2 (subdued). Thehighest level you can capture them is level 4, either from throwing them backto your ship for capture, or killing them on an 'Innocent Boost' panel.Simply reset the raid until you get the mastery innocent you're concernedabout.You can level one of these guys up to 500. Each level multiplies the stats onan item by 1% when it's equipped, so it can give a significant stat boost onpowerful items.After reading the above you might note that it sounds like it would take anabsurdly long time to level one of these guys to 500 (about 25 items worth ofraids for example). This can be solved using duplication, detailed below. Ifyou object to that, just keep leveling items and capturing mastery innocents;you are already going as fast as you are going to go.===============================================================================8. Duplication [008]===============================================================================The duping method all hinges on the item 'Paw Stick' (肉球スティック - a jokeweapon axe) and its unique innocent 'Neko-Baba-Ya'. This item is acquired fromeither finishing the 10 Gentlemen series of post-game battles, where you'rerewarded with a legendary one after the last fight, or from stealing one fromeither Octally's (Axel's/Akutare's) post game battle or the gardening pirates.Regardless of how you obtain it, its effects are the same. Each time you killan enemy with this axe equipped, regardless of the method, there is a roughly20% chance you'll steal a random item from the enemy. Of particular note, thisworks on dropout clones of your characters that you encounter in the AcademyWorld. Furthermore, by stealing items from yourself, the item is duplicated,complete with innocents remaining subdued for easy combination to obscenelevels quickly.Efficient Method of Duplication~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Take an item with a large number of innocent slots that you want more of, suchas an Accelerator (leveled ones are good), suits of armor, or perhaps a goodweapon, and equip it with any innocents you want doubled. Then throw acharacter in the Class Duty Officer Club (学級界係) and go complete any givenstage three or four times. The afro-prinny should arrive. Next, visit thehomeroom and create an easy to identify character that can equip your item;good-for-nothing is fine. Then equip the item on this character and save yourgame.Next, visit the Academy world of that character for any selection, it doesn'tmatter if they don't have the Mana to purchase the upgrade. Check each stagefor the dropout clones of your character, either visually or by checking thebottom of the character roster, and then use a ranged weapon to kill thegatekeeper and advance a stage. Given that your opponents are level 1, thisshould be a quick process. Each time you see your dropout clone, get thecharacter with the paw stick to kill him. If you don't manage to get aduplicate item by floor 10, reset your game; it's a bit quicker than resettingthis process again.If you are successful in creating one or more duplicates, finish the AcademyWorld, remove the item from your sacrifice character, and delete him or her.Then start combining the innocents off the original and the duplicate(s) andrepeat.I was averaging somewhere over one duplicate item per ten minutes this way. Inparticular this makes getting mastery innocents, Exp innocents, and powerfulstat innocents fairly easy.Note that if you're powerful enough, this is still fairly easy in the Land ofCarnage, and the enemies have a chance to have legendary rank 39 itemsequipped. Two-birds-with-one-stone and whatnot.

Thursday, August 28, 2008

Devil May Cry 3 Walkthrough

~~Unlockables~~---------------Bloody Palace and Vergil (two methods):-Clear game with Dante-Have a completed DMC3 save file on memory card.Difficulties:~Easy - die 3 times~Hard - clear Normal~Very Hard - clear Hard~Dante Must Die - clear Hard~Heaven or Hell - clear DMDDante's outfits:~Coatless Dante - clear Easy or Normal~DMC1 Dante - clear Normal~DMC1 Coatless - clear Hard~Sparda - clear Hard~Super Dante - clear Very Hard~Super Sparda - clear DMDVergil's outfits:~Coatless Vergil - clear Easy or Normal~Nelo Angelo - clear Hard~Super Vergil - clear Very Hard~Super Nelo Angelo - clear DMD (VMD)Lady's outfit:~Ryder Suit - Lady wears this depending on Dante's or Vergil's outfit. Gallery:-Gallery is unlocked upon the first completion of the game. -Content is added to the gallery as you complete each mode. -Clear game art is added as you S and SS rank the various difficulties.Demo Digest:-Cutscenes are added as they are viewed. Game Options:~Turbo mode and Lock on Cursor - toggled on/off in the options menu.--------------------------------~~Special Notes on Unlockables~~--------------------------------Bloody Palace and Vergil-If you use a completed DMC3 save to unlock these two modes off the bat, keep in mind that the save only unlocks these two. Nothing else transfers from DMC3 into DMC3SE. So you'll have to do everything with Dante from scratch.Demo Digest-Skipping the cutscenes as you play through the game will still unlock them.Super Sparda and Super Nelo Angelo-Super Sparda and Super Nelo can be earned another way. If you skipped over Very Hard Mode, the only way you'll earn these "Super" versions on DMD is if you have Bloody Palace cleared. Otherwise, you have to have Very Hard cleared before clearing DMD. Then again, if you skip both Very Hard and Bloody Palace you earn Super Dante or Super Vergil for clearing DMD. Doing it this way forces you to clear Bloody Palace for Super Sparda and Super Nelo.Game Options-Turbo mode and the Lock On toggle is available at the start of the game in the options menu. I included it in here because there are those of you who might easily skip over it. ------------------------------------~~Special Notes on Costume Changes~~------------------------------------Dante's Outfits:Default -This is the regular outfit of the game. Nothing special. When using this Dante is always coatless for Mission 1, and the coat sleeve isn't ripped until Mission 8.Coatless -This is the outfit Dante has for mission 1 when using the Default outfit. You go through the whole game with Dante's "too cool for a shirt" attitude.DMC1 -This is the outfit Dante has on during the ending when his shop is finally open for business. It's also the outfit he has on during the first DMC game. When using this, Dante's DT is that of Sparda. His Rebellion becomes the Force Edge, however it remains Rebellion in all of the menus and has all of Rebellion's moves during gameplay.Coatless DMC1 -This is the DMC1 outfit minus a coat, with a visible amulet. Like the DMC1 outfit Dante's DT is that of Sparda, and his Rebellion is replaced by his father's Force Edge. The Force Edge is just the Rebellion with a different look.Sparda (Legendary Dark Knight)-This is the outfit of Sparda. When using this, Dante becomes Sparda, complete with a demon shadow and his trademark monocle. Dante's DT is once again that of Sparda. The Rebellion once again is replaced by the Force Edge with no other changes other than appearance. Ebony and Ivory, Dante's handmade guns are replaced by Luce and Ombra, Sparda's handmade guns. Like the sword change, there is nothing different between these two sets of guns. Technically you aren't the Legendary Dark Knight as you are still playing as Dante, complete with his animations and sounds. This outfit just merely represents Dante's father.Super Dante-This outfit is the default outfit with the sleeve already ripped. The kicker, it gives Dante the ability of unlimited Devil Trigger. However, using DT Flux (DT explosion), Quicksilver, and Doppelganger still depletes Dante's DT runes. Unlike using the DT with other outfits, Dante's health doesn't refill while transformed. It's a tradeoff for super speed and power.Super Sparda (Super LDK)-This is the Sparda outfit with unlimited DT. This outfit is the equivalent to a God Mode. Dante gains true infinite DT. This means that using DT Flux, Quicksilver, and Doppelganger won't deplete Dante's DT runes. And as an added bonus Dante's health constantly refills. It refills at such an accelerated rate that sometimes it appears as if you aren't taking any damage. When utilizing this outfit Dante becomes a devil slaying nightmare.Vergil's Outfits:Default-This is the regular outfit of the game. Nothing special.Coatless-You go through the whole game with Vergil's "too cool for a coat" attitude.Nelo Angelo (Corrupt Vergil)-This outfit represents Vergil's transformation into Nelo Angelo. The outfit is similar to Dante's Sparda outfit, but it clearly doesn't represent Sparda, as evident through Vergil's facial features and lack of a demon shadow. Vergil's DT is that of Nelo Angelo from DMC1. Vergil's DT is slightly more powerful than Dante's. When Vergil transforms into Nelo his moveset changes. (see next section for Nelo's move list)Super Vergil-This outfit is the default outfit. The kicker, it gives Vergil the ability of unlimited Devil Trigger. However, using DT Flux (devil trigger explosion) and Spiral Swords still depletes Vergil's DT runes. Unlike using the DT with other outfits, Vergil's health doesn't refill while transformed. It's a tradeoff for super speed and power.Super Nelo Angelo (Super Corrupt Vergil)-This is the Nelo outfit with unlimited DT. This outfit gives Vergil a bit of a god complex as he gains true unlimited DT. This means that using both DT Flux and Spiral Swords won't deplete Vergil's DT runes. Plus there's the added bonus of Vergil's health constantly refilling. Like Dante's "Super Sparda" outfit, it fills at such an accelerated rate that sometimes it appears as if you aren't taking any damage. When utilizing this outfit Vergil becomes a true angel of death.Lady's Outfits:Default-This is the outfit that Lady wears in the cutscenes.Ryder Suit-This is an all white body suit. It only appears on her during the boss fight with her and the battle during the credits where she fights at your side. To see this suit in both of those situations you have to be wearing the folling outfits:Dante -~Coatless DMC1~Sparda~Super SpardaVergil -~Coatless~Nelo Angelo~Super Nelo Angelo----------------~~Costume Pics~~----------------Dante's Outfits:Default - http://babildo.brinkster.net/bonus/dante.jpgCoatless -http://babildo.brinkster.net/bonus/coatlessdante.jpgDMC1 -http://babildo.brinkster.net/bonus/dmc1dante.jpgCoatless DMC1 - http://babildo.brinkster.net/bonus/dmc1coatless.jpgSparda (Legendary Dark Knight) -http://babildo.brinkster.net/bonus/sparda.jpgSuper Dante -http://babildo.brinkster.net/bonus/superdante.jpgSuper Sparda (Super LDK) -http://babildo.brinkster.net/bonus/supersparda.jpgVergil's Outfits:Default -http://babildo.brinkster.net/bonus/vergil.jpgCoatless -http://babildo.brinkster.net/bonus/coatlessvergil.jpgNelo Angelo (Corrupt Vergil) -http://babildo.brinkster.net/bonus/neloangelo.jpgSuper Vergil - http://babildo.brinkster.net/bonus/supervergil.jpgSuper Nelo Angelo (Super Corrupt Vergil) -http://babildo.brinkster.net/bonus/supernelo.jpgSpecial Thanks to HeyDenty--------------------~~Vergil Move List~~--------------------Vergil's Style is covered as well as his moves and their prices.[Style Abilities]~~~Dark Slayer~~~A warrior fallen from grace. The power of darkness gives birth to new weapons and skills.Dark Slayer:-Allows Vergil to avoid enemy attacks using special evasive movements.Air Trick - circle while grounded or airborne~~Instantaneously teleport to a spot directly near the enemy.Trick Up - R1 + forward + circle~~Instantaneously teleport to a spot directly above where Vergil was standing or jumping.Trick Down - R1 + away + circle~~Instantaneously teleport to a spot directly below where Vergilwas standing or jumping.[Move List]~~Yamato~~A memento from Vergil's father. This samurai-esque sword's blade is said to cut through anything.Yamato Combo - triangle, triangle, triangle~~A slick three hit combo. The sheathing animation adds points to your stylish meter.Aerial Rave - triangle while airborne~~An aerial attack that can be used continuously in rapid succession.Rapid Slash - R1 + forward + triangle~~Quickly charge towards an enemy, thrusting your sword deep into them.A trail of flashes follow Vergil damaging all enemies in his path.Upper Slash - R1 + away + triangle~~Unsheath your sword then quickly slash an enemy, launching them into the air. Pressing triangle a second time causes Vergil to follow up with a downward slash that slaps the airborne enemy back down into the ground. The sheathing animation adds points to your stylish meter.Judgement Cut - hold triangle to charge, release triangle to attack~~Unsheath your sword with blinding speed to cut through far away enemies.Pressing triangle in rapid succession causes Vergil to unsheath his swordmultiple times for up to three times the damage.Taunt "You shall die" - select~~This taunt puts Vergil in a ready stance. If he is low on DT energy and is surrounded by enemies a dark aura will emanate from his body that causes his DT runes to refil.~~Beowulf~~Flash gauntlets and greaves. The set boosts Vergil's attack and speed making him a powerhouse.Beowulf Combo - triangle, triangle, triangle~~A vicious right-left punch combo followed by a whirlwind kick.Starfall - triangle while airborne~~An aerial kick angled downward to damage the enemy from above.Lunar Phase - R1 + forward + triangle~~A powerful revolving kick.Rising Sun - R1 + away + triangle~~A multi-hit kick attack that launches Vergil upward.~~Force Edge~~A sword magically imbued with Sparda's power. A powerful sword with great hidden potential.Force Edge Combo - triangle, triangle, triangle, triangle~~A flurry of strikes which links multiple hits from the sword and sheathinto one deadly combo. The sheathing animation adds points to your stylish meter.Helm Breaker - triangle while airborne~~A powerful swing that comes crashing down on the enemy's head.Stinger - R1 + forward + triangle~~A powerful thrust attack that helps close the distance between you and the enemy.High Time - R1 + away + triangle~~Vergil launches the enemy into the air. Holding down triangle enablesVergil to follow the enemy into the air.Round Trip - hold triangle to charge, release triangle to attack~~Hurl the Force Edge at a locked on enemy. You are limited to Yamatoattacks while Force Edge is out of Vergil's hands.~~Phantom Swords~~Summon magically generated swords.Summoned Swords - square while grounded or airborne~~Hurl magically generated swords a the enemy.Spiral Swords - hold square~~A barrier of Phantom Swords surround and protect Vergil.Sword Storm - R1 + forward + square during Spiral Swords~~Phantom Swords surround and attack the locked on enemy.Blistering Swords - R1 + away + square during Spiral Swords~~Phantom Swords line up behind Vergil and then rapidly fire upon the targeted enemy.~~Vergil's Taunts~~When equipped with either Beowulf of Force Edge, pressing the select button will cause Vergil to do one of three taunts:-"Come on!"-"Hmph, how boring."-"What's wrong?"[God of Time Prices]~~Yamato~~Rapid Slash- 5,000Rapid Slash: Level 2- 15,000Judgement Cut- 10,000Judgement Cut: Level 2- 20,000~~Beowulf~~Starfall: Level 2- 7,500Rising Sun- 5,000Lunar Phase: Level 2- 15,000~~Force Edge~~Helm Breaker: Level 2- 13,000Stinger- 5,000Stinger: Level 2- 10,000Round Trip- 10,000~~Phantom Swords~~Summoned Swords: Level 2- 7,500Summoned Swords: Level 3- 15,000Spiral Swords- 20,000Certain purchases can't be made until Vergil's style level rises.-------------------------~~Nelo Angelo Move List~~-------------------------When DTed into Nelo Angelo, Vergil's weapons and moves change. Beowulf gives him new hand to hand abilities while Yamato gives him new sword abilities. In other words, Nelo only has two weapons. Vergil's Dark Slayer style is still utilized as Nelo as well as all of his Phantom Swords abilities.~~Yamato~~Sword Combo - triangle, triangle, triangle~~Nelo's sword combo unleashes four hits upon the enemyHightime - R1 + away + triangle~~Nelo launches an enemy into the air. Holding down triangle causes Nelo to follow them into the air.Helm Breaker - triangle while airborne~~Nelo descends upon an enemy with his sword.Sweeper (stinger/multi-slash) - R1 + forward + triangle~~Nelo briefly charges his blade before lunging forward and sweeping his sword horizontally. This move does a nice job with crowd control. It hits one time like Dante's Stinger, and clears out enemies like Vergil's Multi-Slash.~~Beowulf~~Hand to Hand Combo - triangle, triangle, triangle~~Nelo's hand to hand combo. It strikes only three times. The final hit knocks enemies away from Nelo.Magma Drive - R1 + away + triangle~~Nelo slides forward a bit and uppercuts an enemy into the air. There is no follow up so if you want to reach the airborne enemy use Trick Up.Kick 13 - R1 + forward + triangle~~Nelo lunges forward a short distance with a kick. Starfall - triangle while airborne~~Nelo descends upon enemies with a kick.~~Extra move for both weapons~~Undulating Fist - hold triangle to charge. Release triangle to toss.~~Nelo's fist glows as he gathers energy for his fireball. Time button presses and he tosses up to three one after the other and blasts back enemies.~~Nelo Angelo's Taunts~~Taunt 1 - select~~Nelo beckons his opponents with a wave of his hand and a deep "Come on." Similar to Dante's "Come on wimp."Taunt 2 - select~~Nelo laughs sinisterly as he beckons his opponents with a wave of both hands. Similar to Dante's "Come and get me."-------------------~~Secret Missions~~-------------------This section deals with the Secret Mission locations and how to accomplish them with both sons of Sparda.Secret Mission 1: The ExorcistObjective - Defeat all enemies within the time limit.Location - (Mission 3) On the same side of the street before the Divinity Statue and after the dumpster containing a green orb, you'll see a building with red orbs along the top. Examine the doors. Dante - The clock is against you so power moves are your best friend. Rebellion's Stinger puts enemies in their place while the Shotgun packs a serious punch at close range. The Shotgun combined with Charged Shots will greatly increase your chances of victory. Stay offensive and don't let up. Holy Water is for those who just can't handle the pressure of a time limit.Vergil - Vergil was made for this challenge. His wide range Yamato attacks can take out multiple foes, while the brute force of Beowulf allows for a quick kill on the enemies. Force Edge is good to use too. None of Vergil's weapons will cause him to waste time. Lay down a constant barrage of Summoned Swords while handing out the melee beat down and you'll have this mission cleared in record time. Devil Trigger if you want to accomplish this task even quicker.Secret Mission 2: UntouchableObjective - Defeat all enemies while taking no damage.Location - (Mission 5) Before activating the massive lift, examine the red glowing skull on the wall.Dante - Dante's Trickster Dash ability comes in big handy when it comes to evading the arrows that Enigmas launch. You can play it safe and stay far back laying down fire from Ebony & Ivory while avoiding the arrows. Or you can be brave and take the fight to the demons with your melee skills all while avoiding the arrows. Finally, you can play it cheap by running right into the middle of the group and unleashing a Holy Water on them. It's your call, just don't get hit.Vergil - Vergil's got it easier than Dante with his Air Trick. Avoid the first volley of arrows, Air Trick in, beat the Enigmas down. Utilize Summoned Swords while laying into the enemies for faster kills. DTing won't hurt either. Of course, there's the all mighty Holy Water option as well.Secret Mission 3: Death from AboveObjective -Stay in the air for 20 seconds or more.Location - (Mission 7) Before heading through the doors, wall jump to the alcove above and examine the glowing red object.Dante - Depending on how you play it, this may or may not be a royal pain. Make sure you are using Swordmaster and have Rebellion equipped. Aerial Rave is a must. Pick a corner, any corner, and wait for all four of the enemies to swarm you. Air Hike or wall jump as high as you can. Jump on the heads of the leaping enemies. As you rebound off of one or two heads unleash Aerial Rave to keep yourself at the highest point. Only do it once. Resume jumping when the move finishes, rebounding off the enemies' heads. Rinse and repeat.Vergil - You automatically enter this challenge with what you need. Make sure you are using Yamato as you will need Aerial Rave. Get the enemies to chase you into any corner and wall jump to the highest point you can. Constantly switch between a leap off a head and Aerial Rave. Secret Mission 4: Devil's Teeter-totterObjective - Ride the elevator to the topLocation - (Mission 8) The wreckage of an ancient ship is behind the school bus.Smash through the boards covering a hole in the hull and examine the blue inscribed stone inside.Dante -The enemies are DTed so they can take a pounding without moving much. Your best bet is to utilize Stinger attacks combined with charged shotgun blasts. Also make use of your Devil Trigger. The elevator can only hold 5 people, you and four enemies. If you don't kill the enemies before more than that limit show up, the elevator drops and you have to do it again. If you find the above method lacking, utilize the DT Flux. It should handle the enemies nicely. If you don't care about rank, the DT Flux with a generous amount of Devil Stars will easily accomplish the job. Vergil - Vergil has good wide range attacks that hit more than one enemy at a time with his Yamato, though the Force Edge has the needed Stinger. Make use of the Spiral Swords formation for added damage and just stinger away. Your Devil Trigger adds a needed power boost. If you don't care about rank, make use of the DT Flux and refill the runes with Devil Stars.Secret Mission 5: DestroyerObjective -Destroy every destructible background object within the time limit.Location -(Mission 9) Across from the cavern entry point is a cave branch high up on the wall. Jump up to the hole and follow this branch to a pair of glowing red crystals. Examine them. Dante - Agni & Rudra are a good weapon to utilize here because it's Combo 1 covers a good amount of ground. Aerial Cross is also a good attack to use on the objects behind the bar. It might be a good idea to DT with Dante for the added speed. DT Flux packs an added punch behind the bar as well.Vergil - This is easily accomplished while using the Yamato. It has such a wide range that it clears out a larger area of objects with a single strike. Aerial Rave is perfect for all the items behind the bar. Devil Triggering isn't necessary but if you feel you need the added speed then feel free. Vergil should be fine without it. Even though he doesn't need it, DT Flux clears out the back of the bar nicely.Secret Mission 6: Flight of the DemonObjective -Collect every red orb within the time limit.Location - (Mission 10) After obtaining the Neo-Generator, examine the object on the north side of the statue.Dante - You must use Nevan's Air Raid ability. As soon as the challenge starts leap up and DT. Fly around and gather up all of the red orbs. Pick up the white orbs as your runes deplete. When finished, unDT and drop down to the level below where you started. Leap up and DT. Activate Air Raid and collect the next batch of red orbs. Vergil - Vergil lacks the Air Raid ability for any of his DT forms. Due to this, the layout of the mission is different. You have to race to collect all the red orbs. If you screw up near the end with the jumps, you won't make it. Even if you have no mistakes you'll reach the end with little time to spare. Too make this challenge less frustrating, Devil Trigger and blaze through it.Secret Mission 7: Hang 10Objective -Obtain the blue orb fragment within the time limit.Location - (Mission 11) Close to the exit of the starting room is a raised platform, it contains a flashing item if you didn't pick it up already. From the platform, jump out to the pillar. From the pillar, wall jump backward on to the balcony. Examine the churning red gear.Dante - As soon as the mission starts Devil Trigger and start moving. If you have ten runes you won't have to worry about DTing a second time to make it in time. If you have a low amount of runes you'll probably have to use a Devil Star.Vergil - Devil Trigger immediately and get moving. Having a full set of runes will make sure that you easily accomplish this challenge. But if not use a Devil Star to get the job done.Secret Mission 8: Tough GuysObjective -Destroy every enemy.Location - (Mission 13) As you descend the spiraling stairs, notice that one of the wall lights is red. Examine it.Dante - Arachnes and Hell Vanguards will be your opponents for this challenge. Beat them down to win. Utilize the Devil Trigger for added power and defense. The DT Flux comes in handy. If you find this mission to be too overwhelming feel free to unleash the power of a Holy Water.Vergil - Yet another Secret Mission that Vergil seems to have been made for. Beowulf is the weapon of choice here. DT to pack an extra punch. DT Flux can get you out of a bind. If you still can't handle it, fall back on a Holy Water or two. The hardest part of this challenge will be dealing with two Hell Vanguards.Secret Mission 9: Target PracticeObjective -Do not let a single enemy escape.Location - (Mission 13) In the section where you acquired the Orichalcon, leap into the alcove in the wall. Examine the skull with glowing eyes.Dante - As soon as the mission starts, hold down the lock on button and start firing with Ebony & Ivory. Having charged shots to back you up might be a good idea. Also DTing for added power wouldn't hurt. Utilize DT Flux for cars that you find forcing you to restart the mission. If all else fails, bust out a Holy Water to take out all the enemies on the faster cars.Vergil - Vergil's Summon Swords, when maxed, are fast, though they may not be fast enough. Utilize the DT for extra power. The different Spiral Sword formations might give you that extra push you need to pull through. The last couple of cars go fast. Utilize the DT Flux or Holy Waters to get the job done if need be.Secret Mission 10: Guiding LightObjective -Solve the crystal puzzle.Location - (Mission 16) After revealing the hidden location of the Golden Sun, examine the glowing wall panel to the right side of the key item's location.Dante - The solution to this Secret Mission is randomly generated. If you mess up connecting the light stream, just run to the back of the chamber and beat on the switch to reset the puzzle. If the design is too much for you, exit the Secret Mission and then start over. The puzzle layout will be different.Vergil - Random puzzle design with a random solution. The only way you'll solve it is through trial and error. You actually have to use your head in a DMC game.Secret Mission 11: On Pins and NeedlesObjective -Avoid the spikes and obtain the blue orb.Location - (Mission 17) In the area known as "Pitch Black Void" you have to jump up to the arches in the archway. Examine the shinning goddess statue. She'll be on the lower, middle arch.Dante - Dante's Trickster abilities make this challenge extremely easy. The spikes move faster but Dante's dashes and Sky Star ability will keep you out of harms way. Devil Trigger if you are still having trouble with the speed of the spikes for a speed boost of your own.Vergil - Vergil is cursed with one style. Good thing Dark Slayer is a glorified Trickster. Make good use of Vergil's Trick Up and Trick Down techniques. Mastery of these skills will get you through unscratched. Add in a DT for the added speed boost and you'll have no problem with this seemingly sick mission.Secret Mission 12: Final AscensionObjective -Obtain the blue orb fragment.Location - (Mission 18) Move to the left side of the statue of the giant foot. Examine the stone tablet at the ankle of the foot.Dante - You must utilize Nevan here. To accomplish this seemingly frustrating challenge, you must do the following:-Move to the block against the wall and leap up onto the block hovering back and forth above it.-Wall jump and DT, utilize your Air Raid ability and fly toward the center of the room where another block rises and falls. Take that block up to a stationary platform.-From the platform, leap onto the block sliding in and out of the wall, and the leap up onto the block passing by above.-From the moving block, leap up and DT to utilize Air Raid. Fly to the left rotating block.-From there you'll want to be careful not to fall off as the block travels upward. Air Hike to the second stationary platform and claim your prize.Vergil -Vergil is missing out on the Air Raid ability, but he makes up for it with Dark Slayer. This doesn't make the Secret Mission any easier, as it can be extremely frustrating with Vergil's abilities. You must utilize Beowulf and Yamato to get through this. To accomplish this patience-testing challenge, you must do the following:-Move to the block against the wall and leap up onto the block hovering back and forth above it.-Wall jump and use the Yamato's Aerial Rave to face the block sliding out of the wall. Trick Up to get on top.-As the block slides into the wall, wall jump and unleash Aerial Rave to stay up until the block pops back out.-Leap out along the wall and wall jump over to the block sliding in and out by the first stationary platform. Utilize Aerial Rave to stay airborne and correct your direction, followed by a Starfall with Beowulf to land on the platform.-Leap up onto the sliding block and up onto the block passing by above.-From the top of the moving block you will see two rising blocks. The left one goes the highest. Utilize Beowulf's Starfall to land on the right block. You may have to utilize Yamato's Aerial Rave if you don't make it the first time. Keep moving to keep from falling off. Leap to the left spinning block. Keep moving to stay on.-At the peak of the block's rise, leap up, Trick Up, Starfall and claim your prize. If you find these to be way too challenging because you lack the skill and you don't want to resort to using any items, I suggest you come back with the Super versions of the characters as the infinite DT will make many of the timed challenges easier. Playing some of the Secret Missions on Heaven or Hell will also help take the pain away.----------------------------------~~ SECRETS OF THE DEVIL TRIGGER ~~----------------------------------The Devil Trigger forms harbor secrets of their own that aren't too obvious.[Dante]Rebellion:Glide - Hold down R1 + cross during a jump to glide.Cerberus:Speed Boost - Cerberus gives Dante quicker attack speed.Agni + Rudra:Elemental Boost - A&R give Dante added elemental damage to his attacks.Nevan:Regeneration Boost - Nevan greatly increases the rate at which Dante heals.Beowulf:Defensive Boost - Beowulf strengthens Dante's defensive parameters.[Vergil]Yamato:Elemental Boost - Yamato has an added darkness boost to his attacks.Beowulf:Defensive Boost - Beowulf strengthens Vergil's defensive parameters.Force Edge:Speed Boost - FE grants Vergil quicker attack speed. [Sparda]Sparda is balanced in the DT benefits department. His DT offensive and defensive perks are slightly higher than Dante's. Sparda also utilizes the boosts presented by the specific weapon equipped as well.[Nelo Angelo]Nelo Angelo is balanced in the DT benefits department. He has high defense and offensive perks.