Friday, August 29, 2008

Disgaea Item Faqs

A maximized item has four essential parts. - 200 item levels - 3 large stat growth bills passed - Item bosses double-killed - Item full of stat-boosting innocents during boss killsLevels~~~~~~You acquire item levels in the following ways:1) Each floor you clear or skip counts at 1 level.2) Each mystery room ambush you defeat in two turns or less grants +5 levels.3) Each level orb you collect grants bonus item levels: +5 for a green, +10 for a yellow, and +15 levels for a red.4) Each time you speak to the fortune teller he'll give you either -5, -3, +3, or +5 item levels.When you enter a mystery room, there are many possibilities as to what you'llsee inside. Two are of importance to item levels: Ambushes and Fortune Tellers,each being able to appear as often as every other floor. To get the boost froman ambush, you must kill all of the monsters in two turns, or you will bekicked out and get nothing from it. Because of this, if you encounter an ambushyou can't handle, you can hide almost everyone in your Base Panel, whilethrowing a sacrifice out there each turn.When you encounter a level orb on a stage, before you go to another floor, havea character pick it up and keep it lifted above his/her head when you finishthe floor. If you do, when you advance to the next floor, you'll get an itemlevel boost corresponding to the color of the orb. Entering a mystery room doesnot count as advancing to the next floor, so you'll unfortunately not triggerthe level increase. If you encounter both a mystery gate and a level orb, it'soften best to ignore the mystery gate and grab the orb.It's not terribly difficult to pick up the required 200 levels to max an item.First of all, you should have approximately 150 item levels by the time youfinish floor 100 of the item. Don't concern yourself with the levels you'reacquiring while you're on floors below 30, as level bonuses are rather rare atthat point. After floor 30, you should start seeing level orbs from time totime and you will start to catch up in bonus levels quickly. If you reach floor70 and are significantly behind on item levels, it would be wise to startresetting on floors 71-79 until you get at least 10 bonus levels. Repeat withfloors 81-89 and you'll hopefully be back in line.The remaining 50 levels are acquired from Pirate Raiding (逆界賊を行う). Youhave to have a character in the Pirate Raiding Club (逆界賊団) to open thisoption from your item world guide. In order to unlock the club you need todefeat at least one pirate group in item world. Once available, Pirate Raidingallows you to attack every 20 floors in item world in a captured ship. Whilethere, you can defeat an extra item world boss and grab a level orb.Capturing the level orb can be difficult. Normally you would just pick up theorb and be done with it, however, on a raid, any characters not aboard yourship when you finish the stage are killed. As a result, you need to return theorb to the ship before leaving, though it's not necessary to have anyone carryit at that point. This usually requires at least three throws of five panels,if not more. Getting out to the orb and back can be difficult, particularly ifthe enemies are stronger than you. My method is as follows.1. Send a strong character with a high move and throw range toward the orb.2. Have that character throw the orb toward the ship. End Turn.3. Have that character throw the orb again toward the ship.4. Send out two more high move/throw characters to get it the rest of the way to the ship in the same turn.If you only have two turns available, you'll have to have another characterkill the item boss. If you have three, send the strong character after him.Ideally you'll have the boss dead and the orb captured by the end of the turn.If all else fails, reset. You can also reset a few times to either find arare red orb worth 15 levels, or if the level set up is particularlytroublesome.Bills~~~~~For whatever stat you're tying to maximize, you need to pass three stat growthincreasing bills in Innocent Town. You can pass a maximum of three item billsin a legendary item. Due to the way they affect boss kills, it's best to passthem as early as possible (i.e., floors 10, 20, and 30), but depending on thesize of the base stat, you may be able to pass them later without hurtinganything.Note: You can only pass one bill each time you enter Innocent Town.Stat Growth Increasing Bills:.========================================.======. Name Mana ============================================== HP成長率を少し上げたい 200 HP成長率を上げたい 800 SP成長率を少し上げたい 200 SP成長率を上げたい 800 ATK成長率を少し上げたい 200 ATK成長率を上げたい 800 DEF成長率を少し上げたい 200 DEF成長率を上げたい 800 INT成長率を少し上げたい 200 INT成長率を上げたい 800 RES成長率を少し上げたい 200 RES成長率を上げたい 800 HIT成長率を少し上げたい 200 HIT成長率を上げたい 800 SPD成長率を少し上げたい 200 SPD成長率を上げたい 800 '========================================'======'The 200 mana bill increases growth by approximately half the value that the800 mana version does. For these items, you wouldn't want to use the 200s.Other Bills:.=====================================================.======. Name Mana =========================================================== ジャンプ補正値を上げたい 1500 Increases the item's Jump Stat ----------------------------------------------------------- 移動力補正値を上げたい 3000 Increases the item's MV by 1 ----------------------------------------------------------- 攻撃射程を上げたい 5000 Increases the item's normal attack range by 1 ----------------------------------------------------------- 反撃回数を上げたい 2000 Increases the item's Counter stat by 1 ----------------------------------------------------------- クリティカル率を上げたい 1500 Increases the item's critical hit rate ----------------------------------------------------------- POP.を増やしたい 500 Increases the item's POP stat by 1 '====================================================='======'Double-Killed Item Bosses~~~~~~~~~~~~~~~~~~~~~~~~~Kill each boss one time when you first see it (on floor X0), Del (デール) out,return to the item, kill the boss again and finish the floor. The reason forthis is that it's required that you complete a floor to receive the bonus fromkilling a boss. The first kill uses the floor before the item boss, and thesecond kill used the floor that the item boss itself was on.Keep the Item Full of Single Stat Innocents~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~At each boss kill, your item receives an additional bonus to its stats for eachsingle stat innocent on the item, though the bonus is very small (less than20,000 if you concentrate on one stat). To maximize this, simply fill the itemwith single stat innocents of your choice, their level is irrelevant for thispurpose.Be careful on floor 30. After your first item King (Floor 30 Boss) kill, thepopulation will increase by 1, so you can add another innocent before you goback and double kill him. Then, don't forget to add the eighth and finalinnocent after the double kill is complete.===============================================================================3. Item World Team [003]===============================================================================To make your progress through item world quicker, I recommend the creation of aspecialist team. I simply place all these characters at the bottom of thecharacter list so as to make them easy to find. You'll need the following:1) Runner - Flying unit with three pairs of shoes2) Fist Wielder - A humanoid equipped with a Fist-type weapon and three pairs of shoes. Also, make sure he/she has the first four fist skills, as well as enough SP to use the most expensive one nine times.3) Throw Team - Five or more characters, each with a throw distance of at least five panels, and also equipped with three pairs of shoes.Classes: - Runner: Mothman, Holy Dragon, or someone with Asagi's second MA-Ability. - Fist Wielder: Martial Artists get all the correct fist techniques. - Throw Team: One of the base warrior classes works well early on.As the game progresses, upgrading to leveled accelerators or similar shoesmakes the job easier. Any item worth using can be duplicated as detailed lateron. Feel free to switch classes for these as the game goes on; they don't needto be leveled and should never see the enemy take action anyway.With this team in hand, simply fly the runner to any open gate. If there's agatekeeper you can't easily kill, get the fist character out there and usewhatever fist skill that will move the gatekeeper off the portal, then send therunner out there. Use the throw team as necessary to speed things up or topick up enemies in your path. Remember that if you pick up an enemy, alliescan walk through the character lifting someone, which can be useful forgetting through a wall of foes.Wednesday Team (水曜日チーム)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Another helpful thing in item world; this club increases the probability thatyou'll encounter Innocent Town, making those stat growth bills easier to get.This is a club available either from the beginning of the game or after youfind your first Innocent Town. For all the characters you don't have in otherclubs, throw them here and you'll have little trouble finding Innocent Town.===============================================================================4. Maximization Procedure [004]===============================================================================Note: Have at least four Dels on hand if you don't want to take a break to goget more.1) Enter the item.2) Clear the item to the 10th floor (X0th floor when repeating this step).3) Kill the item boss.4) Use a Del.5) Save your game.6) Re-enter the item.7) Kill the item boss again.8) Leave via the exit portal.9) Did you reach Innocent Town? - If not, reset and repeat steps 6-8. - If yes, is the Item Assembly there? - If not, reset and repeat Steps 6-8. - If yes, pass the increase stat growth bill of your choice.10) Save your game.11) Repeat Steps 1-9 to floor 20.12) Repeat Steps 1-4 to floor 30.13) Add an additional innocent.14) Repeat Steps 5-9 on floor 30.15) Add an additional innocent.16) Save your game.17) Repeat Steps 1-7 to floor 40.18) Clear the floor for a Del.19) Save your game.20) Repeat Steps 17-19 for the rest of the item.21) Clear the Pirate Raids (anytime after you've passed all three stat bills).Check your progress on bonus levels from time to time. You'll find more levelorbs the deeper you get.===============================================================================5. Item Stat Formula [005]===============================================================================The Item Stat Formula is a bit complicated, due to the fact that there are tonsof variables involved. You don't really have to understand it; I just put ithere for those who'd care. If you don't care, but you'd like to calculate thestats of an item, you can use this calculator. If it doesn't work in yourbrowser, it's your browser's fault.http://prometheusx302.googlepages.com/D3_Item_Stat_Calc.htmlFORMULA:[B * (R + s * [C + N]) + I] * [1 + 0.05 * (TBP)] * [1 + L / 15] + [L * s]KEY:B = Base Stat of Item = (InitialStat / R)R = Rarity: - if item is Normal: R = 1.00 - if item is Rare: R = 1.25 - if item is Legendary: R = 1.50s = Conditional Multiplier: - if B > 0: s = 1 - if B = 0 [And] TBP > 0: s = 1 - if B = 0 [And] TBP = 0: s = 0 - if B < 0: s = -1C = Boss Counter (incremented per kill; max = 3.9): - each General kill: +0.1 - each King kill: +0.2 - each God kill: +0.3N = Bill Modifier for Bosses (incremented per kill; max = 2.14): - each General kill: +[0.01 * CBP] - each King kill: +[0.02 * CBP] - each God kill: +[0.03 * CBP]CBP = [Current # of Small Stat Growth Bills Passed] + [2 * Current # of Large Stat Growth Bills Passed] This includes stat growth bills passed right after a kill.I = Innocent Counter (incremented per innocent present during each kill; logical max = 894): - each General kill: +3 per innocent present - each King kill: +6 per innocent present - each God kill: +9 per innocent presentTBP = [Total # of Small Stat Growth Bills Passed] + [2 * Total # of Large Stat Growth Bills Passed]L = Level of ItemAs mentioned in the Introduction, there's a stat cap. In truth, the cap variesdepending on how many stat growth bills you've passed. This is because the captakes effect before the item level and stat growth bill modifiers are applied,which is this part of the formula.[B * (R + s * [C + N]) + I]It caps at 99,999. Below are the possible caps corresponding to the value ofTBP, assuming that the item level modifier is maxed. TBP = 0: 1,433,519 TBP = 1: 1,505,184 TBP = 2: 1,576,850 TBP = 3: 1,648,516 TBP = 4: 1,720,182 TBP = 5: 1,791,848 TBP = 6: 1,863,514===============================================================================6. Items and Options [006]=============================================================================== .============. DISCLAIMER .==============================='============'================================. At this time this guide was written, wiki information was still in at least some flux, the key stats are correct, though the minor stats may be in the wrong places. Drop either of us an email if something comes up wrong. '============================================================================='To reach the cap of 1,863,514; all items must have three large stat billspassed, but depending on the size of the item's base stat, you may not have topass them as early as possible, so we'll let you know the situation with eachof the items listed in this section.The Innocent Boost, although small (12,814), is still significant. You won'tneed it to maximize any particular stat, so you can pretty much put it onwhichever stat you please.-------------------------------------------------------------------------------Baal Sword (バールソード) - Sword (Rank 40)You can pass the ATK growth bills whenever you want..======================================.======================================. Base Stats Leveled Stats HP 0 SP 2,000 HP 0 SP 155,000 ATK 22,500 DEF 2,000 ATK 1,863,514 DEF 155,000 INT 8,000 RES 0 INT 619,400 RES 0 HIT 2,000 SPD 2,000 HIT 155,000 SPD 155,000 '======================================'======================================'.========.=========.==========.======================. MV: +1 JM: +12 Range: 2 Critical Chance: 10% '========'========='=========='======================'-------------------------------------------------------------------------------Flare Phoenix (フレアフェニックス) - Spear (Rank 40)You can pass the ATK growth bills whenever you want..======================================.======================================. Base Stats Leveled Stats HP 3,000 SP 2,000 HP 232,400 SP 155,000 ATK 22,500 DEF 4,500 ATK 1,863,514 DEF 348,500 INT 1,200 RES 2,400 INT 93,080 RES 185,960 HIT 2,000 SPD 1,800 HIT 155,000 SPD 139,520 '======================================'======================================'.========.=========.==========.======================. MV: +1 JM: +24 Range: 3 Critical Chance: 15% '========'========='=========='======================'-------------------------------------------------------------------------------Cosmo Infinity (コスモインフィニティ) - Fist (Rank 40)The Cosmo Infinity's highest stats are ATK and SPD. Fists deal damage based offboth, so what you want is the highest possible average between them. If youpass one bill for one stat and two for the other, the average between them willactually be 20,059 higher than if you focused on just one, so that's what youshould do.SPD is recommended because it also increases your chance to dodge an attack,which is especially important late game.If the character you are using has Specials that use primarily ATK, it might bewise to use the two bill on ATK instead. If you do so, just switch the ATK andSPD values shown below to mimic what you'd get.It does not matter when the Bills are passed..======================================.======================================. Base Stats Leveled Stats HP 5,000 SP 2,000 HP 387,200 SP 155,000 ATK 18,000 DEF 1,000 ATK 1,576,850 DEF 77,600 INT 1,000 RES 1,800 INT 77,600 RES 139,520 HIT 2,000 SPD 18,000 HIT 155,000 SPD 1,720,182 '======================================'======================================'.=============.========.=========.==========.======================. Counter: +2 MV: +2 JM: +24 Range: 2 Critical Chance: 25% '============='========'========='=========='======================'-------------------------------------------------------------------------------Radiant (レイディアント) - Bow (Rank 40)The Radiant's highest stats are ATK and HIT. Bows deal damage based off both,so, as with the Cosmo Infinity, what you want is the highest possible averagebetween them. Unlike the Cosmo Infinity, the average is higher if you use allthe bills on the same stat.HIT is recommended because it also increases your chance to hit an enemy withan attack, which is especially important late game where you'll encounterenemies with silly-high SPD.If the character you are using has Specials that use primarily ATK, it might bewise to use the bills on ATK instead. If you do so, just switch the ATK and HITvalues shown below to mimic what you'd get.One bill MUST be passed on floor 10, but the others can be passed anywhere fromfloor 20 to 40 (i.e., floors 20 and 30, floors 30 and 40, or floors 20 and 40)..======================================.======================================. Base Stats Leveled Stats HP 1,600 SP 900 HP 124,040 SP 69,860 ATK 13,500 DEF 1,200 ATK 1,045,100 DEF 93,080 INT 800 RES 2,000 INT 62,120 RES 155,000 HIT 13,500 SPD 1,500 HIT 1,863,514 SPD 116,300 '======================================'======================================'.========.=========.==========.======================. MV: +1 JM: +16 Range: 5 Critical Chance: 20% '========'========='=========='======================'Ideally, you should put the Innocent Boost on the stat for which you aren'tusing any bills, making it 1,057,914.-------------------------------------------------------------------------------Invincible (インヴィンシブル) - Gun (Rank 40)The Invincible's highest stats are HIT and SPD. Guns deal damage based offboth, so what you want is the highest possible average between them. As withthe Radiant, it's best to pass all three bills on the same stat.SPD is recommended over HIT because survival is much more important thanaccuracy, especially given the minimum 80% hit rate from behind a target. Ifthis doesn't suit your needs, then max HIT instead.If the character you are using has Specials that use primarily HIT, it might bewise to pass the bills for HIT instead. If you do so, just switch the HIT andSPD values shown below to mimic what you'd get.One bill MUST be passed on floor 10, but the others can be passed anywhere fromfloor 20 to 40 (i.e., floors 20 and 30, floors 30 and 40, or floors 20 and 40)..======================================.======================================. Base Stats Leveled Stats HP 1,000 SP 1,200 HP 77,600 SP 93,080 ATK 0 DEF 1,000 ATK 0 DEF 77,600 INT 800 RES 1,400 INT 62,120 RES 108,560 HIT 13,500 SPD 13,500 HIT 1,045,100 SPD 1,863,514 '======================================'======================================'.========.=========.==========.======================. MV: +1 JM: +8 Range: 7 Critical Chance: 5% '========'========='=========='======================'Ideally, you should put the Innocent Boost on the stat for which you aren'tusing any bills, making it 1,057,914.-------------------------------------------------------------------------------Gran Madness (グランマッドネス) - Axe (Rank 40)The Gran Madness has a TON of ATK, so it does not matter when you pass the ATKgrowth bills, just that you do. You don't have to even kill all the itembosses!Also, don't worry about the negative HIT stat, after Floor 60 (excludingraids), it should have already become positive, although small. Negative statscan, in fact, end up being larger than some positive stats of small value..======================================.======================================. Base Stats Leveled Stats HP 2,000 SP 800 HP 155,000 SP 62,120 ATK 27,000 DEF 1,200 ATK 1,863,514 DEF 93,080 INT 800 RES 500 INT 62,120 RES 38,900 HIT -4,500 SPD 500 HIT 154,600 SPD 38,900 '======================================'======================================'.========.=========.==========.======================. MV: +1 JM: +12 Range: 2 Critical Chance: 35% '========'========='=========='======================'-------------------------------------------------------------------------------Key of Zion (キーオブザイオン) - Staff (Rank 40)You can pass the INT growth bills whenever you want..======================================.======================================. Base Stats Leveled Stats HP 800 SP 1,200 HP 62,120 SP 93,080 ATK 9,000 DEF 500 ATK 696,800 DEF 38,900 INT 18,000 RES 1,800 INT 1,863,514 RES 139,520 HIT 1,400 SPD 1,000 HIT 108,560 SPD 77,600 '======================================'======================================'.========.=========.==========.======================. MV: +1 JM: +12 Range: 2 Critical Chance: 20% '========'========='=========='======================'-------------------------------------------------------------------------------Baal Body (バールボディ) - Monster Weapon (Rank 40)You can pass the ATK growth bills whenever you want..======================================.======================================. Base Stats Leveled Stats HP 1,600 SP 800 HP 124,040 SP 62,120 ATK 22,500 DEF 1,000 ATK 1,863,514 DEF 77,600 INT 600 RES 900 INT 46,640 RES 69,860 HIT 9,000 SPD 1,000 HIT 696,800 SPD 77,600 '======================================'======================================'.========.=========.==========.======================. MV: +1 JM: +12 Range: 1 Critical Chance: 35% '========'========='=========='======================'-------------------------------------------------------------------------------Bahamut Notebook (バハムートノート) - Magical Monster Weapon (Rank 40)You can pass the INT growth bills whenever you want..======================================.======================================. Base Stats Leveled Stats HP 800 SP 1,200 HP 62,120 SP 93,080 ATK 18,000 DEF 600 ATK 1,393,400 DEF 46,640 INT 18,000 RES 2,000 INT 1,863,514 RES 155,000 HIT 1,400 SPD 800 HIT 108,560 SPD 62,120 '======================================'======================================'.========.=========.==========.======================. MV: +1 JM: +10 Range: 1 Critical Chance: 15% '========'========='=========='======================'-------------------------------------------------------------------------------Anti-Matter Field (反物質フィールド) - Armor (Rank 40)The Anti-Matter Field's highest stat is DEF, but that stat isn't terriblyuseful as you'll still die in one hit in the Land of Carnage most of the timeanyway. Because of this, the Anti-Matter Field doesn't seem like a very usefulitem. If stats are your concern, go with the Trapezohedron..======================================.======================================. Base Stats Leveled Stats HP 1,600 SP 900 HP 124,040 SP 69,860 ATK 1,000 DEF 13,500 ATK 77,600 DEF 1,045,100 INT 1,000 RES 2,000 INT 77,600 RES 155,000 HIT 1,000 SPD 1,000 HIT 77,600 SPD 77,600 '======================================'======================================'.========.=========. MV: +1 JM: +18 '========'========='-------------------------------------------------------------------------------Trapezohedron (トラペゾヘドロン) - Emblem (Rank 40)The stat bonuses on this item are flat out better than those of the Anti-MatterField, with the exception of DEF. So, this would be what you'd use for armor ina max stat build..======================================.======================================. Base Stats Leveled Stats HP 9,000 SP 4,500 HP 696,800 SP 348,500 ATK 4,500 DEF 4,500 ATK 348,500 DEF 348,500 INT 4,500 RES 4,500 INT 348,500 RES 348,500 HIT 4,500 SPD 4,500 HIT 348,500 SPD 348,500 '======================================'======================================'If you used all three bills on one of the other stats, it would be 632,429(1,264,658 for HP). If you used the Innocent Boost on the same stat, it wouldbe 16,658 more.If you don't want to use your bills on stats, you can boost the item's MVinstead. But, you can still use the Innocent Boost (12,814) on any of the otherstats.===============================================================================7. Mastery Innocents [007]===============================================================================Mastery Innocents are a new type of innocent added in Disgaea 3. Only one canbe used in any given item, and it must match the type of the item. There's onefor each type of weapon, including monster weapons, and one for armor. Theother seven slots on your equipment can be used for anything, but don't forgetyour Critical-Ya, as making every hit critical gives a larger boost than nearlyany stat increase.Mastery Innocents are found only on Pirate Raids, as mentioned above. In thiscase, you'll be using an item with at least one empty innocent slot to allowthe capture of a mastery innocent. No matter what item you use, in the Land ofCarnage or not, mastery innocents are only found at level 2 (subdued). Thehighest level you can capture them is level 4, either from throwing them backto your ship for capture, or killing them on an 'Innocent Boost' panel.Simply reset the raid until you get the mastery innocent you're concernedabout.You can level one of these guys up to 500. Each level multiplies the stats onan item by 1% when it's equipped, so it can give a significant stat boost onpowerful items.After reading the above you might note that it sounds like it would take anabsurdly long time to level one of these guys to 500 (about 25 items worth ofraids for example). This can be solved using duplication, detailed below. Ifyou object to that, just keep leveling items and capturing mastery innocents;you are already going as fast as you are going to go.===============================================================================8. Duplication [008]===============================================================================The duping method all hinges on the item 'Paw Stick' (肉球スティック - a jokeweapon axe) and its unique innocent 'Neko-Baba-Ya'. This item is acquired fromeither finishing the 10 Gentlemen series of post-game battles, where you'rerewarded with a legendary one after the last fight, or from stealing one fromeither Octally's (Axel's/Akutare's) post game battle or the gardening pirates.Regardless of how you obtain it, its effects are the same. Each time you killan enemy with this axe equipped, regardless of the method, there is a roughly20% chance you'll steal a random item from the enemy. Of particular note, thisworks on dropout clones of your characters that you encounter in the AcademyWorld. Furthermore, by stealing items from yourself, the item is duplicated,complete with innocents remaining subdued for easy combination to obscenelevels quickly.Efficient Method of Duplication~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Take an item with a large number of innocent slots that you want more of, suchas an Accelerator (leveled ones are good), suits of armor, or perhaps a goodweapon, and equip it with any innocents you want doubled. Then throw acharacter in the Class Duty Officer Club (学級界係) and go complete any givenstage three or four times. The afro-prinny should arrive. Next, visit thehomeroom and create an easy to identify character that can equip your item;good-for-nothing is fine. Then equip the item on this character and save yourgame.Next, visit the Academy world of that character for any selection, it doesn'tmatter if they don't have the Mana to purchase the upgrade. Check each stagefor the dropout clones of your character, either visually or by checking thebottom of the character roster, and then use a ranged weapon to kill thegatekeeper and advance a stage. Given that your opponents are level 1, thisshould be a quick process. Each time you see your dropout clone, get thecharacter with the paw stick to kill him. If you don't manage to get aduplicate item by floor 10, reset your game; it's a bit quicker than resettingthis process again.If you are successful in creating one or more duplicates, finish the AcademyWorld, remove the item from your sacrifice character, and delete him or her.Then start combining the innocents off the original and the duplicate(s) andrepeat.I was averaging somewhere over one duplicate item per ten minutes this way. Inparticular this makes getting mastery innocents, Exp innocents, and powerfulstat innocents fairly easy.Note that if you're powerful enough, this is still fairly easy in the Land ofCarnage, and the enemies have a chance to have legendary rank 39 itemsequipped. Two-birds-with-one-stone and whatnot.

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